Today, I'm learning how to implement for loops in game development. I also learn a node that can call an event every time we decide it. The image below showing I call the event every 2 seconds.
Friday, 20 February 2026
Saturday, 14 February 2026
Events, Function, Branch, Boolean - Days 4 Learning Unreal Engine
Today is the day 4 I learn visual scripting in Unreal Engine π
We've long journey to reach the finish line. I feel I can make everything with current knowledge π
I've experienced flow control in Godot Engine. So, learning the branch node in Unreal Engine is not that hard. I learn a lot when I watched Events and Function tutorial. It teach me a lot of new concept to use the node especially when using Events and Function.
By using events/function. Our node will be more maintained and looked cleaner π¦
Friday, 13 February 2026
I'm Learning Vector in Unreal Engine! - Days 3
I don't know that Vector is really useful on game development. π
I've learned Vector addition, substraction, multiplication, dot, and cross.
Addition: Imagine you have a red box on Vector3(0, 100, 0) and you want to put a green box above it. You can simply add the red box position with Vector3(0, 0, 100).
Substraction: It's useful when you want to make the vector direction. Imagine you want to make a vector direction from a zombie located in A to attack a random human located in B. You could simply substract B-A and add it with zombie location ( A + (B-A) ). You could make a velocity or something with this vector. B-A means the A direct to B, A-B means B direct to A.
Multiplication: Extend/Scale the Vector Magnitude. YES! we can scale the vector using multiplication.
Dot: You can use it for checking are you facing the object or not. Imagine you have a zombie NOT FACING you. So, he can't chase you.
Cross: You can use It for make a vector that perpendicular from 2 vectors. It can be usefull to make a face direction.
Thursday, 12 February 2026
The Journey Becoming The Master of Unreal Engine - Days 2
This is the second day I'm learning visual scripting in Unreal Engine π I learn to make a house using visual scripting and variable. Now look at this..
I'm a Programmer
Wednesday, 11 February 2026
Today, I'm Really Productive. Make Website and Learn Unreal!
Today, I want to talk about how to improve every day. As Timothy Ronald said, we need to evaluate what we've done today and improve π
I think today is my peak performance π
I just made a Company Website for my game studio at manja.studio and learn unreal engine visual scripting.Make Manja Studio Website
Learn Unreal Engine Visual Scripting
Sunday, 8 February 2026
Let's define my IKIGAI as a Game Developer
Let's define IKIGAI π
These are the question I need to answer
1. What you love?
2. What you're good at?
3. What the world needs?
4. What you can be paid for?
There are 3 Top Games I've made
- Troll Parkour, Precision Platformer Game
- Amerta, a Zombie Typing Game
- Cook Mix, a Cozy Cooking Game
What I Love?
What I'm Good At?
What the World Needs?
What I Can Be Paid For?
Conclusion
Wednesday, 4 February 2026
Late Shift Midnight Burger - Making Game Description | Game Devlog #2
- Burger Cook
- Diary
- Time Skip
